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One Sword, One Word, One Way
Twin cities, two nations, vying for regional power have encountered a rise of goblin tribes and raids to their national coffers. After a brutal encounter, player characters are drawn into national intrigue, which must be handled quickly or else the region will fall to the hands of the goblins.
The first question that needs answering is: who is supplying the enemy with its quality weaponry?
On the Wrong Side of Loyalty
Designed as the first in a series of adventures detailing the Axandar world at the brink of chaos and war, this d20 system adventure is for characters of beginning levels. Referees will be able to start new campaings, or add exciting new dimensions to the current campaigns.
Requires the us of the Dungeons & Dragon Player's Handbook Third Edition.
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